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	<title>Playdead &#8211; Øresund Startups</title>
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	<description>Tracking the Copenhagen, Malmö and Øresund region startup scene!</description>
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		<title>A Tale of Two (gaming) Cities: Malmö and Copenhagen</title>
		<link>https://oresundstartups.com/tale-two-gaming-cities-malmo-copenhagen/</link>
					<comments>https://oresundstartups.com/tale-two-gaming-cities-malmo-copenhagen/#respond</comments>
		
		<dc:creator><![CDATA[Kristina]]></dc:creator>
		<pubDate>Wed, 22 Jan 2014 13:08:31 +0000</pubDate>
				<category><![CDATA[Startup News]]></category>
		<category><![CDATA[King]]></category>
		<category><![CDATA[Knapnok]]></category>
		<category><![CDATA[Playdead]]></category>
		<category><![CDATA[Simogo]]></category>
		<category><![CDATA[Tarsier]]></category>
		<guid isPermaLink="false">http://oresundstartups.com/?p=5556</guid>

					<description><![CDATA[<p>This 5 part series of articles by Joseph Barron on pocketgamer.biz takes a detailed look at game development in Malmö and Copenhagen with interviews and thoughtful observation of the industry, the cities, and their inhabitants. Some call it a divide, others, a friendly relationship. Regardless, it&#8217;s led to healthy competition between major players on both [&#8230;]</p>
<p>The post <a rel="nofollow" href="https://oresundstartups.com/tale-two-gaming-cities-malmo-copenhagen/">A Tale of Two (gaming) Cities: Malmö and Copenhagen</a> appeared first on <a rel="nofollow" href="https://oresundstartups.com">Øresund Startups</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>This 5 part series of articles by <a href="https://twitter.com/JosephBarron" title="@JosephBarron" target="_blank">Joseph Barron</a> on <a href="http://www.pocketgamer.biz/writer.asp?a=193" title="pocketgamer.biz" target="_blank">pocketgamer.biz</a> takes a detailed look at game development in Malmö and Copenhagen with interviews and thoughtful observation of the industry, the cities, and their inhabitants.  </p>
<p>Some call it a divide, others, a friendly relationship. Regardless, it&#8217;s led to healthy competition between major players on both sides, equally, a buzzing indie scene, and places to share like the <a href="http://nordicgamejam.org/" title="http://nordicgamejam.org/" target="_blank">Nordic Game Jam</a> in Copenhagen (coming up this February) and <a href="http://www.nomoresweden.com/" title="http://www.nomoresweden.com/" target="_blank">No More Sweden</a> events. </p>
<p><strong><br />
<a href="http://www.pocketgamer.biz/r/PG.Biz/PocketGamer.biz/feature.asp?c=56576" title="article" target="_blank">Part one</a> spurring each other to smartphone success; </strong>discusses how Malmo and Copenhagen are at the same time connected and opposing forces, with unique cultures and ecosystems in the gaming scene. Read about <a href="http://about.king.com/" title="king.com" target="_blank">King</a>&#8216;s <a href="http://se.linkedin.com/in/kimnordstrom" title="kimnordstrom" target="_blank">Kim Nordstrom</a>,  <a href="http://simogo.com/" title="simogo.com" target="_blank">Simogo</a>&#8216;s <a href="https://twitter.com/simonflesser" title="@simonflesser" target="_blank">Simon Flesser</a>,  <a href="https://twitter.com/olaholmdahl" title="@olaholmdahl" target="_blank">Ola Holmdahl</a> of <a href="http://tarsier.se/" title="http://tarsier.se/" target="_blank">Tarsier</a> Studios, and <a href="https://twitter.com/LauKorsgaard" title="@LauKorsgaard" target="_blank">Lau Korsgaard</a> of <a href="http://www.knapnokgames.com/" title="http://www.knapnokgames.com/" target="_blank">KnapNok Games</a>.<br />
 <strong><br />
<a href="http://www.pocketgamer.biz/r/PG.Biz/PocketGamer.biz/feature.asp?c=56614" title="article" target="_blank">Part two</a>, Mobile in  Malmö;</strong> focuses on King and Tarsier. Go behind the scenes and into the offices of these two very different studios.<br />
<strong><br />
<a href="http://www.pocketgamer.biz/r/PG.Biz/PocketGamer.biz/feature.asp?c=56649" title="article" target="_blank">Part three</a>, Why it&#8217;s no biggie when Sweden&#8217;s big boys struggle</strong> takes a look at Malmö as the &#8216;natural&#8217; home of the Indie scene. Interviews here with <a href="http://se.linkedin.com/in/alptun" title="http://se.linkedin.com/in/alptun" target="_blank">Andreas Alptun</a> of <a href="http://www.illusionlabs.com/" title="http://www.illusionlabs.com/" target="_blank">Illusion Labs</a> and <a href="http://simogo.com/" title="http://simogo.com/" target="_blank">Simogo</a>&#8216;s <a href="https://twitter.com/simonflesser" title="@simonflesser" target="_blank">Simon Flesser</a>.<br />
<strong><br />
<a href="http://www.pocketgamer.biz/r/PG.Biz/PocketGamer.biz/feature.asp?c=56687" title="article" target="_blank">Part four</a>, the Copenhagen Collective</strong>, it&#8217;s over to the Danish capital with <a href="https://twitter.com/DinoPatti" title="@dinopatti" target="_blank">Dino Patti</a>, CEO and co-founder of the studio behind <a href="http://limbogame.org/" title="http://limbogame.org/" target="_blank">Limbo</a>, Playdead, and <a href="https://twitter.com/LauKorsgaard" title="@LauKorsgaard" target="_blank">Lau Korsgaard</a>, as creative director of Knapnok Games and vice president of the <a href="http://www.copenhagengamecollective.org/" title="http://www.copenhagengamecollective.org/" target="_blank">Copenhagen Game Collective</a> talking about the scene, big and small across the Øresund Bridge.</p>
<p><strong><a href="http://www.pocketgamer.biz/r/PG.Biz/PocketGamer.biz/feature.asp?c=56714" title="article" target="_blank">Part five</a>, Sweden has the political will to succeed in the smartphone race;</strong> goes over the industry and how the gaming scene has grown in the region, particularly on the Swedish side, with an interview with <a href="https://twitter.com/perstromback" title="@perstromback" target="_blank">Per Strömbäck</a>, spokesperson of the <a href="http://www.swedishgamesindustry.com/" title="http://www.swedishgamesindustry.com/" target="_blank">Swedish Games Industry</a>. This article covers the role of larger developers, government and the forces that shape the opportunities. Finally, more thoughts around &#8216;collaboration v rivalry&#8217; of Malmö and Copenhagen. </p>
<p>It&#8217;s quite a bit to read (hence it&#8217;s division into the series) but each article give us fantastic insights and multiple perspectives of life in the game developer world, and a great view overall. Check them out. </p>
<p><em>Image credit: <a href="http://newsoresund.org/" target="_blank">Øresund News</a></em></p>
<p>The post <a rel="nofollow" href="https://oresundstartups.com/tale-two-gaming-cities-malmo-copenhagen/">A Tale of Two (gaming) Cities: Malmö and Copenhagen</a> appeared first on <a rel="nofollow" href="https://oresundstartups.com">Øresund Startups</a>.</p>
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		<title>Everyone should play LIMBO!</title>
		<link>https://oresundstartups.com/everyone-should-play-limbo/</link>
					<comments>https://oresundstartups.com/everyone-should-play-limbo/#respond</comments>
		
		<dc:creator><![CDATA[Kristina]]></dc:creator>
		<pubDate>Fri, 05 Jul 2013 06:26:24 +0000</pubDate>
				<category><![CDATA[Startup News]]></category>
		<category><![CDATA[Limbo]]></category>
		<category><![CDATA[Playdead]]></category>
		<guid isPermaLink="false">http://oresundstartups.com/?p=3378</guid>

					<description><![CDATA[<p>Techcrunch says, &#8216;Everyone in the world should play Limbo&#8217; and theres no reason why not, as the Danish game developers Playdead have released their hit game Limbo now for iOS. TechCrunch has giving the 2010 award winner from the Copenhagen-based indie game developers a top review again now in it&#8217;s format for mobile devices. At [&#8230;]</p>
<p>The post <a rel="nofollow" href="https://oresundstartups.com/everyone-should-play-limbo/">Everyone should play LIMBO!</a> appeared first on <a rel="nofollow" href="https://oresundstartups.com">Øresund Startups</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Techcrunch says, &#8216;Everyone in the world should play Limbo&#8217; and theres no reason why not, as the Danish game developers Playdead have released their hit game <a href="http://limbogame.org/" title="limbogame.org" target="_blank">Limbo</a> now for iOS. <a href="http://techcrunch.com/2013/07/03/indie-gaming-hit-limbo-brings-its-macabre-black-and-white-charm-to-ios/" title="techcrunch" target="_blank">TechCrunch</a> has giving the 2010 award winner from the Copenhagen-based indie game developers a top review again now in it&#8217;s format for mobile devices.</p>
<p>At  $4.99, it&#8217;s being called a steal, the game works well on both iPad and iPhone, with the 2D black-and-white graphics simple and suited to the small screens. <a href="http://limbogame.org/news/" title="news" target="_blank">Limbo news</a> reports that they&#8217;ve worked hard to get the touch based controls optimised, but are amazed by how it works on devices and are proud of how it&#8217;s turned out. The game first appeared as an Xbox Arcade exclusive, and since then on PS3, Windows, OS X and Linux. It&#8217;s unique in terms of its art style, and its simple yet challenging platform and puzzle gameplay. <a href="https://itunes.apple.com/us/app/limbo-game/id656951157?mt=8&#038;ign-mpt=uo%3D2" target="_blank">Check it out</a>. </p>
<p>The post <a rel="nofollow" href="https://oresundstartups.com/everyone-should-play-limbo/">Everyone should play LIMBO!</a> appeared first on <a rel="nofollow" href="https://oresundstartups.com">Øresund Startups</a>.</p>
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